Geeking Science: Fashion Meets the Surveillance Age

From the Reflectacles Kickstarter

So after writing the Dark Web Trope Editing Rant in September, my paranoia is running higher. Just a little.

Did you know that there is a whole Fashion subset to avoid the surveillance cameras everywhere?

Here are some Fashion Statements to say something about the person wearing them, either tin-hat-paranoia or they-really-are-out-to-get-you. The accessories could make for some exciting additions to a near future sci-fi or a contemporary thriller.

  1. Makeup and Hair – Asymmetrical is the key. Bright splotches of color hair. Cover or obscure the eye with spikes and decorations. Squares with high differentiation of coloring – black and white. Jewels applied randomly to the face, especially the nose and cheekbones. Gorgeous and disturbing to a species hard-programmed for symmetry. The machines also freak out a little. (See cvdazzle for examples.)
  2. Pattern Recognition Disruption Scarfs – Put on a lacy scarf with dots or mini-faces. For example, the HyperFace scarf has 1,200 facial shapes to blow the surveillance camera software to bits.
  3. Health masks – Those face masks people are wearing to prevent transmission of disease. They may be keeping other transmissions and invasions at bay. Popular among protesters around the world, especially when holding a gathering near suppressive government buildings.
  4. RFID Blocking Wallets – With the credit cards being RFID chipped now, pick up a wallet to keep someone from reading accessing the credit just by talking down the street beside you.
  5. Metallic Fabric Jackets (with or without hoodies) – But the RFID and microchips go beyond just the wallet, dogs are chipped, medical history may be on chips soon, and some medical machines already are microchipped and can be programmed for injections. Pick up a metallic jacket to keep criminals from scanning the microchips … or reprogramming them.
  6. IR Privacy Eyewear – Full infrared (IR) protection on the sunglasses prevent surveillance cameras from getting eyeshape, one of the most important aspects of facial recognition. A bonus is manufacturing the frames to be extra reflective – this makes the wearer more visible at night when crossing the street while also completely screwing with the camera’s ability to see the person’s face.
  7. Antiflash Clothing – Prismatic metallic ink which interferes when paparazzi beat on a celebrity with flashbulbs. Suddenly their greatest tool of humiliation destroys the very picture they are trying to take. Also great for those days when a politician, or ordinary citizens caught up in a mess, takes a walk of shame before proof of innocence or guilt is established. Also useful for the next company party with the open bar; no pictures, no proof.
  8. Infrared Ballcaps – The brim of the cap shines an IR light on the face, making it too bright for surveillance cameras to see. Perfect for those late night run to Walmart, and you don’t want to get dolled up in an anti-surveillance fashion statement.

Bibliography

Bacchi, Umberto and Suliman, Adela. “Face masks to decoy t-shirts: The rise of anti-surveillance fashion”. Reuters. 2019 September 26. https://www.reuters.com/article/us-britain-tech-fashion-feature/face-masks-to-decoy-t-shirts-the-rise-of-anti-surveillance-fashion-idUSKBN1WB0HT – Last viewed 11/13/2019.

CV Dazzle. “Camouflage from face detection.” cvdazzle. 2017 August 22. https://cvdazzle.com/ – Last viewed 11/13/2019.

Dobush, Grace. “Privacy by design: How fashion combats surveillance”. The Christian Science Monitor. 2017 January 27. https://www.csmonitor.com/World/Passcode/Security-culture/2017/0127/Privacy-by-design-How-fashion-combats-surveillance – Last viewed 11/13/2019.

Hern, Alex. “The fashion line designed to trick surveillance cameras”. 2019 August 14. https://www.theguardian.com/world/2019/aug/13/the-fashion-line-designed-to-trick-surveillance-cameras – Last viewed 11/13/2019.

Hu, Jane C. “When Will TJ Maxx Sell Anti-Surveillance Fashion?” Slate. 2019 August 15. https://slate.com/technology/2019/08/facial-recognition-surveillance-fashion-hong-kong.html – Last viewed 11/13/2019.

Jacobs, Bel. “How what you wear can help you avoid surveillance.” BBC. 2017 March 20. https://www.bbc.com/culture/article/20170320-how-what-you-wear-can-help-you-avoid-surveillance – Last viewed 11/13/2019.

Reflectables. “IRpair & Phantom – Privacy Eyewear.” Kickstarter. 2019 November. https://www.kickstarter.com/projects/reflectacles/irpair-and-phantom-privacy-eyewear – Last viewed 11/13/2019.

 

 

Geeking Science: The Search for Water

Image courtesy of namakuki at FreeDigitalPhotos.net

We are bags of mostly water, about 60%, with the brains pushing 75% and lungs over 80%. When humans go into space, the second consideration after air (and air pressure) is water. With air, we face a volume transport problem – but air does compact nicely; though runs toward the explosive during the unpacking. Water, though, is a weight problem and nearly all the hard-to-impossible-to-solve problems with space travel so far have been weight problems.

How does one get off the planet? Fight the weight of gravity. How does one travel through space? Fight the weight of inertia. Every pound in space requires a force to get it off the planet and moving where we will want it to go. Places like the Moon for training and exploration, Mars for first stage colonization testing, and other stars for immigration.

All the best situations for long-term habitation in space are to have water already be there at the end. Yes, we can (and are) studying every manner recycling of water during the journeys. Controlling a dozen gallons per person recycled in a closed system has been challenging. Forward osmosis is just one of the many processes being studied.

But for colonization, where the need for water will be hundreds of gallons per person – not a few dozen – between the requirements for crops and manufacturing and washing and population growth, water must be at the other end. 

We are beginning to find it among the exo-planets. Our tech isn’t *quite* there yet – new cameras and satellites are coming on line to double-check initial findings. But we have some suspects. Each step, each discovery, brings us that much closer to the stars.

 

Bibliography

Astrobio.net. “Recycling water in space”. phys.org. 2011 June 20.https://phys.org/news/2011-06-recycling-space.html – last viewed 1 November 2019.

Damadeo, Kristyn. “NASA and Partner Announce Finalists in the 2019 Mars Ice Challenge”. nasa.gov. https://www.nasa.gov/feature/langley/nasa-and-partner-announce-finalists-in-the-2019-mars-ice-challenge – last viewed 1 November 2019.

Ghosh, Pallab. “Water found for the first time on ‘potentially habitable’ planet”. BBC News Science & Environment. 2019 September 12. https://www.bbc.com/news/science-environment-49648746?SThisFB – last viewed 1 November 2019.

Siegel, Ethan. “Does water freeze or boil in space?” medium.com. 2016 Dec 10. https://medium.com/starts-with-a-bang/does-water-freeze-or-boil-in-space-7889856d7f36 – last viewed 1 November 2019.

 

Geeking Science: Video Game Time Sucks

Astrogarden/Farming Game Image

I call them Inventory Games. You know those games with lots of steps to gather this and that, then build an item, to build another item. The object is not to beat the bad guy but get all the stuff. They appeal to our natural hunt and gather instinct, to have enough to get through the winter. I swear we are hard programmed to play these games, at least I am. Astrogarden takes up far too much of my time, as my 130 level “character” indicates.

Why are these games so addictive? It’s like the manufacturers are tapping directly into our dopamine receptors and drugging us senseless. 

After all, the only thing humans really own is time, and to waste it cutting down virtual trees for hours on end makes no sense.

Originally games were aimed at fulling about 20 to 40 hours, maybe 100 hours of time, complete with a story. Unless it was just mindless Tetris, but even that had natural stop points to sleep and eat and go to work. These Inventory Games NEVER end. They are Grinds. Yet, still, we play.

Sometimes, part of the grind can be short-cut through purchase of items with real-world money. Like you have time to hold down a job while playing these games. This is how the companies make their money. I’ve limited myself to a certain amount per month, treating the “free” Astrogarden as a subscription service. But, really, you can easily drop hundreds of dollars on virtual nothingness. It is worse than Kindle and buying books you never will touch and if your device goes away (or Amazon does, don’t laugh, it has happened for other book and music dealers), everything goes away. I spent weeks getting a new kindle and fixing it just the way I like it when my old one got the black-lines-of-death during the 2019 tax season.

Why, why do I Grind through Inventory Games which provide no meals on my real-world table? One, it is therapeutic. Like doing embroidery and sewing. I notice the more I videogame, the less I sew. They provide the same need, to take a brain break. And the game, with its colored lights, happy music, and noticeable, achievable goals is much more fun, without being really fun, than sewing for 10 hours. Plus I can click my mouse for 10 hours in a single day, and I can’t stab cloth that long without my eyes crossing.

And tons more fun than putting words on a screen. Not reading them after the words successfully fought their way out of my head, but the process of words on screen makes grinding through the trees and rock appealing.

You want to kill the productivity of a nation – get the more active, the more intelligent, the go-getters, and the children – addicted to something that feels like it produces something but actually produces nothing. Kind-of like a paper-pusher job, only with fun lights every five minutes instead of a coffee break every two hours.

I need to figure out how to funnel my “time wasting” habits, the brain breaks, where I am not thinking, back into productive actions like sewing and cleaning house.

In the meantime, I’m off – my Tiger-Cows need milking and my hybrid-crops need harvesting.

Bibliography

Wong, David. The Secret Reason So Many Video Games are a Tedious Grind. Cracked.com. https://www.cracked.com/blog/the-secret-reason-so-many-video-games-are-tedious-grind/ . Last viewed 9/17/2019.

Geeking Science: LightSail 2

From the Planetary Society Kickstarter site

It’s been a long journey to start this long journey, and I have been on it from the moment the Planetary Society Board presented the idea to its members, through its Kickstarter, through LightSail 1’s fiery death on the Russian Launch Pad, and finally the deployment of LightSail 2.

You may remember the Bajoran lightship on Deep Space Nine, the one Captian Sisko and Jake created reminiscent to the real-world Kon-Tiki expedition to prove a raft could cross the Pacific from South America to the Polynesian Island, in the fictional story’s case to prove the Bajorian traveled to Cardassian territory in their early space travel.

The cool thing is lightsail ships were a real scientific thought at that time, just hadn’t been proven viable. The ability to travel through space riding on just photons from the sun. It would be much slower than a rocket booster, but not everything needs to be done immediately. Station keeping weather stations, slow fly-bys of planets sending millions instead of hundreds of photos, communication arrays throughout the system. The possibilities are endless. And cheap – as the weight of the sails are negligible when compared to rocket fuel or nuclear power … and tons less dangerous.

The long journey? Oh, that will be LightSail 2 in orbit right now with its sail due to be deployed on July 23, 2019 and going for about a year. That is a lot of orbits around the Earth, a very long journey.

You can follow its journey around the earth through the LightSail 2 Mission Control link.

Breakthrough Initiatives plan to use lightsails to send their fleet of small ships to Alpha Centauri.

This is now. This is our future. We can reach the stars.

Geeking Science: Writing Prompts

Image courtesy of Somkiat Fakmee at FreeDigitalPhotos.net4

Over at Mythcreants, they put together eight natural phenomena to use in your stories. These are really geeking cool science phenomena on Earth and in Space.

  1. Lake Vostok
  2. Ball Lightning
  3. Solar Flares
  4. Gamma Ray Burst
  5. Natural Nuclear Reactors
  6. The Space Roar
  7. Catatumbo Lightning
  8. The Great Science

Read the details at “Eight Natural Phenomena to Use in Your Stories”. https://mythcreants.com/blog/eight-natural-phenomena-to-use-in-your-stories/

WRITING EXERCISE: Our world is weird. Using one of the eight phenomena, or another weird science fact, write a flash. Science fiction, fantasy, urban fantasy, or other fantasy option – have the phenomena play a critical role in the turn of the story BUT remember the characters are the star.